The Five Factions

Organizations have risen in the Sword Coast, been shattered, and risen again several times. Their longevity and resilience are largely due to their grassroots, secretive nature, and the near-autonomy of many of its members. The Harpers, for instance, have “cells” and lone operatives throughout Faerûn, although they interact and share information with one another from time to time as needs warrant. With the Zhentarim, their public face appears more benign than their otherwise power-hungry natures, offering the best mercenaries that money can buy. Whether noble warriors, rugged survivalists, or deceptive agents, your choice to join a faction will help shape your involvement in the future of the land.

Five factions are available to join. You will always begin at the lowest rank when joining a faction.

HARP_banner_1__1_.pngThe Harpers is a scattered network of spellcasters and spies who advocate equality and covertly oppose the abuse of power.
“Down with tyranny. Fairness and equality for all.”

OOTG_banner_1__1_.pngThe Order of the Gauntlet is composed of faithful and vigilant seekers of justice who protect others from the depredations of evildoers.
“When evil strikes, we strike back.”

EMLD_banner_1__1_.pngThe Emerald Enclave is a widespread group of wilderness survivalists who preserve the natural order while rooting out unnatural threats.
“The natural order must be respected and preserved.”

LRDS_banner_1__1_.pngThe Lords Alliance is a loose coalition of established political powers concerned with mutual security and prosperity.
“Threats to home must be terminated without prejudice. Fight for the security and glory of your people!”

ZHNT_banner_1__1_.pngThe Zhentarim is an unscrupulous shadow network that seeks to expand its influence and power throughout Faerûn.
“Join us and prosper. Oppose us and suffer.”

Resource: Wizards.com

The Five Factions

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